AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on Android in Poland Q1 2022
In Q1 2022, the top 5 hybridcasual games on Android in Poland showed varied performance in terms of revenue, downloads, and active users. Here’s a detailed look at their trends.
In Q1 2022, the top 5 hybridcasual games on the Android platform in Poland demonstrated diverse trends in weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Shakes & Fidget - The RPG saw its weekly revenue fluctuate throughout the quarter, peaking at around $19K in early March. Weekly downloads experienced a notable increase mid-January, reaching approximately 4.8K, while active users remained relatively stable, hovering around 54K to 60K during the quarter.
Kingdom Guard:Tower Defense TD had a varied performance in weekly revenue, with a high of $8.8K in early February. Downloads peaked at about 9.2K in mid-January but saw a significant drop in March. Active users also saw fluctuations, starting at around 7.4K and peaking at 14.8K in early January before settling around 8.1K by the end of March.
Rush Royale: Tower Defense TD experienced consistent growth in weekly revenue across the quarter, reaching a high of roughly $7K in late March. Downloads peaked at around 11.2K at the end of January, while active users increased steadily, starting at 33K and peaking at approximately 48K by the end of January.
Art of War: Legions had a mixed performance. Weekly revenue peaked at about $6.3K in mid-January, but downloads saw a decline, with a notable drop from 3.2K in late December to 1.3K at the end of March. Active users followed a similar trend, starting at 20.5K and decreasing to around 12.5K by the end of the quarter.
Archero showed a steady weekly revenue trend, peaking at approximately $6.6K in late January. Downloads were relatively stable, with a peak of about 4.2K at the end of January. Active users saw a decline from 16.2K in late December to around 11.7K by the end of March.
These insights highlight the dynamic nature of the hybridcasual games market in Poland. For more detailed data and insights, visit Sensor Tower.